Honeypot
Closest to the pin wins.
Shake. Roll. Play.
The par 3 game
Match the face on the die.
Closest to the pin wins.
Pick one golfer to beat. Loser owes.
Closest to the pin wins. Miss the green, pay extra.
Cart vs. cart. Closest shot from each cart decides it.
Fewest strokes on the hole wins.
Closest to the pin, double the stakes.
Ties, carryovers and house rules are up to your group. Just call them before the roll.